SoundTrack_Cologne 22 - Speakers
- All
- Competitions
- Film
- Games
- Music Politics
- Reality Check
- SEE THE SOUND
- TV-Series
- AI Music Con
- Matchmaking

Helge Borgarts
Composer, Audio Director

Olivier Derivière
Wed, Jul. 09, 2025 · 10:30-11:30
Paul Wolinski
Wed, Jul. 09, 2025 · 12:00-13:00
Venus Theory
Wed, Jul. 09, 2025 · 14:30-15:30
The Flight
Wed, Jul. 09, 2025 · 16:00-17:00
Composers Roundtable
Wed, Jul. 09, 2025 · 17:00-17:30

Olivier Derivière
Composer

Olivier Derivière
Wed, Jul. 09, 2025 · 10:30-11:30
Composers Roundtable
Wed, Jul. 09, 2025 · 17:00-17:30
Olivier Derivière
Composer
Olivier Derivière is a composer who’s spent the last 20 years redefining how music interacts with video games. Known for his emotionally driven scores and innovative use of interactive music, he’s worked on acclaimed titles like A Plague Tale: Innocence and Requiem, Dying Light 2, Streets of Rage 4, and Remember Me. His approach isn’t just about writing music, it’s about making it respond, evolve, and breathe with the player’s actions. Whether blending electronic textures with live orchestras or incorporating local musical traditions, Deriviere always puts storytelling first. His latest work on South of Midnight continues that vision, weaving a haunting Southern musical landscape that adapts in real time to the game’s dark and magical world.

Pieter Schlosser
Games and TV Composer

Pieter Schlosser
Games and TV Composer
Pieter Schlosser is a composer for television and video games whose work blends cinematic storytelling with emotional depth and immersive sound worlds. Born in Guatemala and raised across Austria, Panama, Costa Rica, and the United States, he brings a uniquely global perspective to every score.
A graduate of Berklee College of Music and a former composer at Hans Zimmer’s Remote Control Productions, he has contributed music to The Sims 3, Gears of War 2 & 3, and spent the last nine years shaping the musical identity of Bungie’s Destiny 2. His TV work includes Disney’s Secrets of Sulphur Springs, Telemundo’s Malverde: El Santo Patrón, and ABC’s Desperate Housewives.
Whether scoring for AAA games or network television, Pieter crafts music that connects deeply with story and character.

The Flight
Composers for Videogames
The Flight
Composers for Videogames
Ivor Novello award winning duo Joe Henson and Alexis Smith began collaborating in 2005. After realizing they had a similar approach to life and wildly divergent musical tastes, they formed a creative partnership that quickly encompassed songwriting, production, and composition.
The duo have worked with some of the biggest names in the music industry as well as being renowned composers for triple A video games titles. 2014 saw the release of hit survival horror title Alien: Isolation, and they followed this up with Horizon: Zero Dawn, Assassin's Creed Odyssey, Horizon Forbidden West, and WB Games Montréal’s Gotham Knights.
The Flight's television projects include the NETFLIX Series Lockwood & Co, BAFTA nominated BBC documentary series Drugsland, and Kids on the Edge, produced for Channel 4 by Century Films.
Their most recent project sees the duo returning to the popular Assassin’s Creed franchise with Assassin’s Creed Shadows. The game takes place in 16th century Japan and follows two new characters in the creed’s fight against the Templar order. Assassin’s Creed Shadows is out now on Playstation 5, Xbox Series X|S, and PC.

Venus Theory
Composer, Content Creator and Sound Designer
Venus Theory
Composer, Content Creator and Sound Designer
Venus Theory is a composer, content creator, and sound designer based outside of Nashville, TN.
His work focuses on crafting immersive, organic electronic and ambient soundscapes exploring the intersection of cinematic and experimental music. His online presence, particularly on YouTube, provides a platform for in-depth explorations of music production and creativity, while also offering valuable insights to aspiring and seasoned creators alike in the realm of creative philosophy and psychology.
Beyond his online content, Cameron is a sought-after creative, contributing his expertise to numerous high-profile projects. His music can be heard in games such as Avowed and Ground Branch, showcasing his ability to create compelling and atmospheric sonic landscapes. His work with prominent industry sound design companies further cements his reputation as a leading force in modern audio, specializing in the creation of rich, textured, and emotionally resonant sonic environments.

Paul Wolinski
Composer, Sound designer

Paul Wolinski
Wed, Jul. 09, 2025 · 12:00-13:00
Composers Roundtable
Wed, Jul. 09, 2025 · 17:00-17:30
Game Music Composer Concert with Paul Wolinski
Wed, Jul. 09, 2025 · 19:00-21:30
Paul Wolinski
Composer, Sound designer
Best known as part of the experimental band 65daysofstatic, Paul Wolinski has spent the last two decades releasing numerous studio albums and touring the world. Always eager to explore less conventional ways to make and present music, amongst other projects the band composed the 'infinite' soundtrack to the video game No Man's Sky and toured their algorithmically-driven live A/V performance Decomposition Theory around Europe.
Paul has released several solo albums, most recently Telex From MIDI City (Data Airlines, 2023) under the guise of Polinski.
He holds a PhD in popular music, where his research explored how hand-crafted generative music systems might be used in the context of bands and popular music.
Paul is currently working as a composer on a major new video game, and has worked in various audio, sound design and programming roles on a number of indie games.
Game Music Composer Concert with Paul Wolinski
Wed, Jul. 09, 2025 · 19:00-21:30